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Author Topic: liiil's Destruction mode guide  (Read 5139 times)
Death bringer
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« Reply #30 on: November 13, 2011, 01:56:09 AM »

^ y u quote all of it. ლ(ಠ益ಠლ)

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pamatedagis
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LeGaming FTW !!!!


« Reply #31 on: November 13, 2011, 10:59:30 AM »

+1 for u  Grin
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fiveplan
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« Reply #32 on: November 17, 2011, 09:54:08 PM »

I Dont Play Much On dm maps Cause I Cant Last On Longer Games The Longer I Stay The Weaker Get Especially 13 Rounds

But This Guide Is Useful So +1
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Nicolas7
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« Reply #33 on: November 17, 2011, 10:55:54 PM »

Mexico!
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GDI BUKOMAN
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I am VGaming.


« Reply #34 on: January 09, 2012, 12:28:56 PM »

Where's the mexico guide thingy?
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elucila7
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lolz yan.


« Reply #35 on: January 21, 2012, 04:59:21 PM »



-This guide is for players who actually listen to team leaders, and follow orders.
-This guide only covers Destruction Mode.
-I am not a "pro" but I'm a tactitian.
-You need to know how to aim and shoot and follow orders in order to succesfully use this guide.
(no pro moves needed, bunny hop, quick scope etc etc.)


Radio commands.



-This is a good feature that crossfire has, it makes commanding easier.
-Use this effectively and your team will succesfully and you and your team will pin point an enemy with out
having actual vision of it.


----


Map/Mini map/Radar or what ever buko likes to call it XD:




-the radar is very useful, I recommend everyone to use it.
-When a team mate dies, the enemy is probably near the area.
-Take a look on what weapon killed your enemy, your speculations should be:

Melee:




small range from your team mates death spot.

Pistol:



small range from your team mates death spot
medium range from your team mates death spot

note: for anacondas and Deagles
large range from your team mates death spot

SMG:



small range from your team mates death spot
medium range from your team mates death spot
possible large range from your team mates death spot

Rifle:



small range from your team mates death spot
medium range from your team mates death spot
large range from your team mates death spot.
Snipers range from your team mates death spot.

Sniper Rifles



small range from your team mates death spot
medium range from your team mates death spot
large range from your team mates death spot.
Snipers range from your team mates death spot.

Of course, the nearer are you from your team mate, the faster you can reach the enemy who killed him/her.
if you're far away, from your team mates death spot. try to think where the enemy is headed.

Example:
Global risk:
your team mate who is rushing died at long A from black widow map near the terrace.
your position is on your base camping near the big doors.
your best guess should be long A near the bombsite, you will have visual if you check.

here's a picture so you guys could easily understand.
So assuming X is your team mates Death spot.
The enemy who killed him is probably within those ranges.





-----


Common Strategies

Rush



-All teams rush from base to either A or B site.

Advantages:
-You will get your enemies off guard.
-Fast games
-High chance of wiping out the enemy in a matter of seconds.
-Can do both Solo rush or Team rush.

Disadvantages
-You have to deal with grenades if you rush too often
-Predictable
-Most team rushes fail in public games. (Because when you actually say rush A or rush B most of your team won't listen leaving you rushing the enemy team base alone.)


Camping



-Hide and wait for the enemy.

Advantages:
-High chances of breaking a rushers stance.
-Prevents the enemy from reaching the bomb sites. (leaving them no choice but to go to the other.

Disadvanteges:
-Highly predictable
-you will be an easy target if the enemies know the map
-looters can be annoying, they will follow you around to your camp site till he fires at you for you to notice him leaving your spot erm. spotted.

--------



Global Risk (from spawn point)


Here are the views from the sniping camps. just figure them out on your own. ^^




Black list (from spawn point)



I did not include the Original straight route to site B, because.. This can be easily countered by Global risks who rush, Or rush at the right route.
My way of rushing is more reliable
-You surprise the rushers at the door, you will also catch the rushers at the original B site straight route off guard.

Here are the views from the sniping camps. just figure them out on your own. ^^



--------


Up next!



To be continued.. Mexico tactics..

you forgot to include the range of grenade and shotgun...
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« Reply #36 on: January 22, 2012, 01:12:45 PM »

+1 for u liil  Grin
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Kaito_Kuroba
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« Reply #37 on: March 13, 2012, 10:32:11 PM »

Btw,Dont Forget that there's another disadvantage in any map,if the player hides beside the box,then another player will piercing hit the enemy on the box like barrett,m12s,etc..
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Why is it always me ??


« Reply #38 on: March 25, 2012, 02:57:06 PM »

cool guide liiil-liiil Cheesy
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« Reply #39 on: April 03, 2012, 07:04:45 AM »

up... it helped me alot.. Grin +1 bro another noob players will appreciate this  Cheesy
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You will never lose faith in us but never yourselves,from here the fight will be your own. Smiley
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« Reply #40 on: April 10, 2012, 06:35:59 PM »


Cool! +1 Cheesy

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« Reply #41 on: April 12, 2012, 05:15:57 PM »

Cool +1
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« Reply #42 on: May 03, 2012, 07:02:11 PM »

NC
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pointgear123
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« Reply #43 on: May 22, 2012, 09:45:43 PM »

Must. Repair. That. AK-Silver and DSR. Arghhhh.


BTW: Nice guide. +1  Smiley
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« Reply #44 on: June 24, 2012, 02:16:34 PM »

Come to think of it. . I forgot mexico. .  Cheesy
I want to remember the spots for Campers. Ima Camper. Smiley

Waiting for Mexico Smiley
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